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Starsector ships of Technology

Ship/Weapons pack: adds new ships and weapons that aren'.

It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase ships 2.2 Fighting as phase ships 3 References 4 Change History Mechanics Phase Cloak allow ships to enter phase space, or p-space for short.Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game.As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and beyond a …New update out for Mayasuran Navy! The main features of this update are changes to the fighters and sprite updates. The Argentavis now has a dangerous companion~! Along with some nerfs to the Brawlerhead. 8.0.2. -Changed Kilij Bomb Bay offsets to 1, adjusted chargedown to 0.75, burst size to 1.Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase …The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. While there was a variant built with Fourteenth Battlegroup specifications, that design had been lost to them. Derelicts and even the blueprint for XIV variant can be found exploring the Persean Sector. It has the third largest skeleton crew requirement of all ships, with the Onslaught just above and the Invictus ... Default. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. If I made battle size bigger, I’d probably melt something. Default fleet size, then, is plenty. 1. Minitialize • 10 mo. ago. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size.Fighters are small craft that are launched from carrier capable ships. This page details fighter mechanics and how to use them. The Category:Fighter page lists available fighters. Please be aware there is a difference between Carriers & Combat Carriers. Carriers will attempt to use their fighters and generally keep themselves out of the fighting. Combat …Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ... Ship/Weapons pack: adds new ships and weapons that aren't too wacky. New Factions (these add new factions to the game): Hazard Mining Incorporated: it's very well done and adds a ton of new content that doesn't break anything. Very safe to add. High Tech Expansion: adds more HT ship hulls. Nothing too outlandish and fits with the base game …Starsector version 0.96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat; Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price; Fly new ships, including 5 new capital-class hulls and numerous smaller vessels- Updated for Starsector 0.9.1a - Updated mod description with the default controls - Added option to suppress indicator messages Version 0.5.1 (November 16, 2018): - Fixed certain key-combo misbehavior - Now works when the player isn't piloting a ship - Works in Starsector 0.9a Version 0.5.0 (April 24, 2018): - Initial releaseLearn how to build, trade, and trade ships in Starsector, a space-combat, roleplaying, and exploration game. Watch a 15 minute video with different ships, weapons, and mods for …Starsector > Mods > Modding > [0.96][WIP] United Aurora Federation 0.74a1 ... She is planned to be a boss ship and isn't meant to be controlled by a player- but that doesn't mean you can't seize control or legitimately buy your way to her. she'll be a logistical nightmare though.Restoring ships can be supply and crew heavy, but even with their added costs its still far cheaper then buying one from the market. If you have weapons onhand as well, you can set your ship's CR for the simulator by simply moving the CR bar in the refit screen before going to sim. 29. Hoboman2000 • 2 yr. ago. We’ll find the world of Star Sector ships and provide a unique tier list. This list is designed to help you make informed choices and maximize your strategic …When it comes to shipping a dog, there are several factors that can impact the cost. One of the most significant factors is timing. The time of year, the day of the week, and even the time of day can all play a role in determining how much ...Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks; High Energy Focus; Defensive [] Active Flare Launcher; Flare Launcher; Fortress Shield; Movement [] Burn Drive; Maneuvering Jets; Phase Skimmer; Phase Teleporter; Special ... The [REDACTED], also known as the Remnant, are a collection of AI-controlled high-tech ships left over from the AI Wars, which will engage anyone on sight. The Independents, …Advice for good ships/ layouts for new players. Since our playerbase grows at the moment, i would like to give some suggestions for an easier start. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. The rear of a ship, or any marine vessel, is called the “stern.” When someone on a boat is moving towards the stern, that person is going “aft.” A boat going backwards is going “astern.”Base max CR is 70%. The built-in "Automated Ships" hullmod that all Remnant ships have reduces max CR by 100%, so now you're at -30%. The Automated Ships skill gives +100% max CR to automated ships in your fleet so long as you are at or below 30 automated ship points, which are the sum total of the DP cost of all automated ships in your fleet ...The Tesseract is an extremely powerful Omega ship. Two can be found guarding each Coronal Hypershunt in the Sector, and one will appear alongside a strong Remnant fleet in a one-off bounty issued by contacts. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Once disabled, the …- Tweaked ship destruction effects for ship pieces to avoid fx spam - Updated even more sprites Version 1.1.0 (April 23, 2017) - Now works on Starsector 0.8a - Supports lighting on destroyed ship pieces - New maps for the new ships/weapons, and updated maps for a large number of existing ships/weapons Version 1.0.4 (March 26, 2017)Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your ... This mod disables Phase Stresses slow-down mechanics and make Phase Ships work as they worked before 095.1a patch, changes Adaptive Phase Coils hullmod, and reverts …The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. I'm also not sure how it could be considered B tier. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. It's literally better to just run a Hammerhead in it's place most of the time. Mattresses in a box have become increasingly popular over the years due to their convenience and affordability. But have you ever wondered how these mattresses are made and shipped? In this article, we’ll take a closer look at the science b...Destroyer. Category page. Edit. Destroyers are the second size of ship. Generally, they're a middle ground between cruisers and frigates . Feb 12, 2018 · Blueprints, Doctrine, and Production. How starships get produced has been heavily abstracted so far – there’s a colony, and it spawns fleets made up of faction-appropriate ships, and that’s about all there was to it. To be fair, that’s all that needed to be there, since it was not something the player could interact with in more detail ... The Manticore is a Low Tech Destroyer built around a large Ballistic mount and a Ballistic Rangefinder to encourage offensive choices in its small mounts. In place of dedicated mounts for point defense, it boasts a Canister Flak system. The Luddic Path variant replaces the Ballistic mount with a large Missile, cutting down its flux load and allowing even more …I salvaged instead of recovered one or two ships from the tutorial derelict ships. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills ...NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.It's all about the money in Starsector. It reminds me a lot of X3, Escape Velocity and with a sprinkling of Master of Orion 2. I have found that combat is no...Jan 8, 2023 · A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets. Starsector ship guide is back! We have Starsector 0.95a with new ships. We will be looking at best ships in Starsector. I know everyone has their own Starsector best ships list but...Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.We’ll find the world of Star Sector ships and provide a unique tier list. This list is designed to help you make informed choices and maximize your strategic …The Mora is a respectable and well-armoured carrier, with an excellent Damper Field defensive subsystem making it extremely difficult to destroy quickly in fights. With two turreted medium missile hardpoints, it is capable of equipping finisher missiles such as Harpoons or Reapers to launch at crippled vessels as a finisher, or pressure missiles …How Cruise Ships Float - Cruise ships float with help from density and buoyancy. Learn how cruise ships float and why a double hull helps cruise ships float and protects them. Advertisement In order for ships to journey across the open sea,...So for 4 supply points I can deploy a mobile pd escort that can drive off phase ships, kill missiles and fighters at long range, and use damper to tank capital fire. Its a very nice role for it and I almost always have one escorting my least mobile ship. The smaller ships can handle themselves, especially carriers. Shipping a dog can be a complex process,The Valkyrie is a Destroyer-scale logistics sThe broad strokes should still be correct, but it'll ne

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The purpose of this tutorial is to create sor.

A .ship file and a ship_data.csv entry contain all of the information directly about a ship. The more commonly balance tweaked information is in the ship_data.csv while the less commonly edited information is in the .ship file. It is formatted in Starsector's somewhat loose JSON schema. It is highly recommended to use the third party GUI Ship Editor tool to create a .ship file, although some ...The cost to ship a car varies on many factors, including what service you choose, how far it’s traveling and the type of vehicle. Also, you can opt for different types of transports, including an open-air transport or an enclosed transport.Ship system switched to Phase Grazer Core from Heavy Flicker Core. . Large hybrid mounts reduced to 2 from 4, but gained 2 built in Micro-missile Arrays, 2 medium universal turrets and 2 small hybrid turrets. ... It must be for a Starsector mod, that mod must have a similarly permissive license, and both Flash-Frozen and myself are …Move in the direction you want to go and activate the "Hyperwarp Jump" ability. Warp distance is based on current burn level: 0.5 light-years per burn level. Press "W" during autopilot to set your fleet to the correct velocity for warping directly to your destination. Can't be activated near non-allied fleets.The Apogee-class vessels are an effective mix of advanced scientific and military technologies, perfect for long- range exploration of hostile space.The class features an asymmetric design with a large forward section, usually outfitted with long-range tech scanners. Apogee captains are used to operating alone and tend to be an independent, self-reliant lot.The ship can hold its own in one-on ... The Tesseract is an extremely powerful Omega ship. Two can be found guarding each Coronal Hypershunt in the Sector, and one will appear alongside a strong Remnant fleet in a one-off bounty issued by contacts. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Once disabled, the …The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and ...Starsector is a game where you can pilot your own space captain and explore a dystopian sector. You can customize your ship, build outposts, trade goods, and trade with other players, and decide the fate of the Sector.What is this? It's a lot of things in one package, lovingly assembled from my terrible ideas and a love for Starsector. This mod adds a bunch of new ships that I thought would be fun, a new optional boss faction for those looking for a challenge, an isolated world at the edge of the sector housing the remains of a fallen nobility, secret things to find for those who go out to explore the stars ...Its pretty simple to modify the game files to allow infinite mods on a ship with story points. This lets you effectively upgrade a ship as long as you want, so long as you can keep dumping XP into the ship. An Eagle cruiser with 10 built-in mods requires a vast amount of XP, yet it is one mighty warship indeed.Go to starsector r/starsector ... 2/ Ship and Weapon pack's unique bounties' bosses - Ares and (Forgot its name) Luddic Path's Onslaught: These are 2 Onslaught bosses with improved systems, weapons and basically everything. Especially the Ares, which is 1 of the 3 final bosses of the last bounty.Its pretty simple to modify the game files to allow infinite mods on a ship with story points. This lets you effectively upgrade a ship as long as you want, so long as you can keep dumping XP into the ship. An Eagle cruiser with 10 built-in mods requires a vast amount of XP, yet it is one mighty warship indeed.I salvaged instead of recovered one or two ships from the tutorial derelict ships. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills ...The Afflictor-class Phase Frigate is a deadly hull with a unique Entropy Amplifier, which temporarily makes ships more vulnerable to damage. The unmodified hull is fielded by Tri-Tachyon, while the Pirates have one that lacks some weapon mounts. Since it is a high tech ship, the Afflictor is very rare, especially in its default design, and can occasionally be …Which business credit cards are the best for shipping purchases? Here's an in-depth guide to help you get the most from your spending. We may be compensated when you click on product links, such as credit cards, from one or more of our adve...743 pages Explore Popular pages Community in: Hullmods Automated Ship Edit This ship is fully automated, and does not require - and can not take on - any human crew. This only occurs on AI ships, most of which can be salvaged with the Automated Ships Skill .F: Ships that are detrimental to your fleet, usually because they will chew through fuel and supplies for little or nothing in return. Astral: A. The Astral is a capital ship with 6 decks and the ability to instantly recall all of its fighters. This is an extremely powerful ability, though it does limit the Astral to bombers.NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks; High …Automated Ship. This ship is fully automated, and does not require - and can not take on - any human crew. This only occurs on AI ships, most of which can be salvaged with the Automated Ships Skill . Ships with this mod cannot use crewed fighters, and cannot be sold on the open market where AI Cores are illegal.New update out for Mayasuran Navy! The main features of this update are changes to the fighters and sprite updates. The Argentavis now has a dangerous companion~! Along with some nerfs to the Brawlerhead. 8.0.2. -Changed Kilij Bomb Bay offsets to 1, adjusted chargedown to 0.75, burst size to 1.A comparison of cargo/fuel tankers and efficiency pre and post 0.95a. Previously in 0.9.1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player ...The maximum number of ships that will ever be recoverable in the future is now 1. You will be giving up chances finding other better ships you actually want while you wait for those junkers to repair. Where as you might be shown 5 disabled ships as future salvage. Third is if you are in hyperspace.Category page. Edit. High Tech hulls include some of the top-performing vessels in the sector. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls from each respective class . Some High Tech hulls also come equipped with the unique Phase Cloak ship system.Generally, Apex ships follow a design philosophy that focuses on optimizing individual ship performance and working together with allies. They fight best as a solid battle line, using bombers, heavy fighters, or specialized pursuit ships to finish off retreating opponents. Pros: - Excellent mount types and coverage - Very flexible fitting optionsStarsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ...The Odyssey is a broadside combat carrier that can excel at flanking. Using seeking missile options for the off-bore large missile slot is popular, such as Squall MLRS, Hurricane MIRV Launcher or Locust SRM Launcher. The Plasma Burn system allows for excellent flanking mobility, as well as other tactics. Like other Plasma Burn ships the Odyssey is capable of using its ship system to knock ...Destroyer. Category page. Edit. DestroyersWhen it comes to shipping products, finding the

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Top Travel Destinations - There are several factions in Starsector which the player can intera

Try to build good synergy; build a ship with enough capacity to run its shields/weapons, build weapon groups of anti-shield weapons and anti-armor ones; though if you have enough capacity to fire them all, fire them all; and try out different builds in the simulator until you have one you like.A dreadnought's defining characteristic is a unified set of primary battery guns with matching range such as to output the maximum amount of damage at max range against other capital ships. Those hellbore cannons and mark IX autocannons both have 900m range. Excellent, most sci-fi never get it right. 52.The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and ... The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing …NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. The ship can also be renamed and its weapon groups changed here. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. A ship can be restored while at a dock to ... A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets.ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it.Minor campaign fixes and new pirate ships. v1.9.4 A fix for the ARS Base reveal bar encounter. v1.9.3 A quick fix that mostly only matters for Nexerelin. v1.9.2 A few more bugfixes for 1.9.0 v1.9.1 A few bugfixes for the previous version. v1.9.0 Updates to Starsector 0.95a-RC12 and overhaul's the ARS campaign mechanics. v1.8.4 Fixed the …It's all about the money in Starsector. It reminds me a lot of X3, Escape Velocity and with a sprinkling of Master of Orion 2. I have found that combat is no...Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not.Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) and dominate the Sector! ... More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from ...Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G...It's all about the money in Starsector. It reminds me a lot of X3, Escape Velocity and with a sprinkling of Master of Orion 2. I have found that combat is no...- Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. - Industries shuffled around according to 0.9.1 rules. - Custom industries prices and maintenances adjusted for 0.9.1. - Prism's Ship Market heavily nerfed as an industry all around. - Interception Gun: . Now can reliably hit ships and fighters too.The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing …It's all about the money in Starsector. It reminds me a lot of X3, Escape Velocity and with a sprinkling of Master of Orion 2. I have found that combat is no...The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. The ship can also be renamed and its weapon groups changed here. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. A ship can be restored while at a dock to ... Generally, Apex ships follow a design philosophy that focuses on optimizing individual ship performance and working together with allies. They fight best as a solid battle line, using bombers, heavy fighters, or specialized pursuit ships to finish off retreating opponents. Pros: - Excellent mount types and coverage - Very flexible fitting optionsI salvaged instead of recovered one or two ships from the tutorial derelict ships. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills ...The Doom is a phase cruiser with a powerful frontal loadout and a powerful mine-laying shipsystem. With great power comes great friendly fire -- take care with mine deployment near allied ships. A fighter strike on a Doom that is in the middle of its allied ships may indeed be a suicide run but the resulting friendly fire from Doom mine strikes may well be worth it. Alternatively while in ...Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ...Fighter. Fighters are small ships that travel in groups from two to six, with an exception of a Cobra Bomber, what travels alone. They come in various forms, including interceptors, bombers, heavy fighters, assault fighters and support fighters. You will choose between fighters based on damage type, speed, engagement range, and rate of replacement.The subtility they add is that their ships are generally individually slightly inferior to Vanilla ones, but synergize very well with their wings of Wanzers: mech-like strike-crafts that pack a superior punch but susceptible to enemy fire. To help them carry their missions, most ships tend to saturate the enemy's PD with swarms of micro-missiles.- Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. - Industries shuffled around according to 0.9.1 rules. - Custom industries prices and maintenances adjusted for 0.9.1. - Prism's Ship Market heavily nerfed as an industry all around. - Interception Gun: . Now can reliably hit ships and fighters too.Highly configurable. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. As the reputation of each of your ships grow, it will earn traits that influence its performance.There are different decks of a ship, but the primary deck of the vessel is called the main deck. The main deck may be in different locations, depending on the type of ship. It is not usually the topmost deck.May 5, 2023 · Fluff's Ship Pack. v0.2.3. A collection of various kitbashed ships, intended to (mostly) fit in with the vanilla game. From fighters to capitals, there's a bit of everything in here. Nexerelin is highly recommended to make the mining ships useful, and Vayra's Sector is recommended to access some of the ships. NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types. The Conquest is a fast and agile battle-cruiser th