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Pf2 recall knowledge of Technology

Obviously, the Thaumaturge is the PF2 vers.

If you want to lean heavily on Recall Knowledge and knowledge skills like Arcana and Occultism, Mastermind is an interesting choice. Mastermind can use Recall Knowledge to make foes Flat-Footed against your attacks, allowing you to make them Flat-Footed at range and without worrying about things like trying to Feint a creature with a …Determining a magical hazard’s properties thoroughly enough to disable it requires either the use of more powerful magic or a successful skill check, likely using Identify Magic or Recall Knowledge. Magical hazards with a minimum proficiency rank cannot be found with detect magic at all. Triggering a Hazard Source Core Rulebook pg. 520 4.0It's under Creature Identification in the GM chapter of CRB: "Lore skills can also be used to identify their specific creature. Using the applicable Lore usually has an easy or very easy DC (before adjusting for rarity)."Investigate. Concentrate Exploration. Source Core Rulebook pg. 480 4.0. You seek out information about your surroundings while traveling at half speed. You use Recall Knowledge as a secret check to discover clues among the various things you can see and engage with as you journey along. You can use any skill that has a Recall Knowledge action ...Well, Recall Knowledge is a single action, which means the spell is probably useless outside of combat when time I usually not that much if an issue. You could use it to roll multiple checks on the same enemy or one check on multiple topics like different types of enemies or maybe there's a magical or environmental hazard on the battlefield ...Fun fact, since Lore DCs are pretty much always adjusted downward via an easy adjustment, many of those DC-2 failure results become succeses specifically for Lore skills. Only if you keep your lore skill maxed. yup, the chart mentions that at the top anyway, I view that as a given for taking assurance though.Lore skills aren't exclusively for making recall knowledge checks, so I think the best ones are those which can be used in the place of skills for impactful activities. So far, the most versatile lore skills I can think of are: Warfare lore: Available from several backgrounds (including the single best background in the game, Field Medic), it ...Its recall knowledge identifies creatures of alchemical or arcane significance. Nature's preamble said, "You know a great deal about the natural world, and you can command and train animals and magical beasts." Its recall knowledge identifies creatures of natural significance.20 19 comments Best MyNameIsImmaterial Game Master • 2 yr. ago Well, the first thing you should do is not let your players roll Recall Knowledge checks: it's a secret check, which means you should roll it. Secondly, you can say 'hey, you rolled great, but a crit isn't magic. It can't add more information to a crime scene.' 62 vaderbg2 ORCAutomatic Knowledge Feat 2. You know basic facts off the top of your head. Choose a skill you’re an expert in that has the Recall Knowledge action and for which you have the Assurance feat. You can use the Recall Knowledge action with that skill as a free action once per round. If you do, you must use Assurance on the skill check. Yes, my group makes use of Recall Knowledge. Pretty regularly, in fact, because it feels a lot better to at least try to figure out some info before doing something like slinging a spell slot or another kind of consumable resource and finding out it was the wrong choice the hard way.the racket is..not bad, not great maybe but not bad. Recall knowledge I think is easier to succeed on then some maneuvers. and id definitely start with 16 INT (10+ skills at level 1 is pretty nice wont lie) thankfully recall knowledge is a single action tactic. can be done from range as well! Clever gambit: seems really niche and kinda terrible. Recollect Studies [one-action] Feat 12 Archetype Skill. Prerequisites Swordmaster Dedication, expert in a skill used to Recall Knowledge. Requirements You’re fighting a creature of your level or lower that could be identified by Recall Knowledge with a skill in which you’re an expert.. You paid attention during your studies and remember the right …Recall Knowledge Arcana: Arcane theories, magical traditions, creatures of arcane significance, and arcane planes. Crafting: Alchemical reactions and creatures, item …You can recall pertinent facts on topics that aren't your specialty. Your proficiency bonus to untrained skill checks to Recall Knowledge is equal to your level instead of +0. Skillful Lessons Level 3 At 3rd level and every odd-numbered level thereafter, you gain a skill feat. This feat must be for an Intelligence-, Wisdom-, or Charisma-based ...I had a module or setting turned on that allowed me to click Recall knowledge on the NPC character sheet. It would then use the baseline lore skill and and then allowed the …After a success, further uses of Recall Knowledge can yield more information, but you should adjust the difficulty to be higher for each attempt. Once a character has attempted an incredibly hard check or failed a check, further attempts are fruitless —the character has recalled everything they know about the subject. Bolded relevant parts. Introduction Intelligence represents a character's raw ability to think analytically, to recall facts, and to solve problems analytically. Characters with high Intelligence are Trained in more skills at level 1. Intelligence and Skills In addition to adding your Intelligence modifier to checks with certain skills, each character adds their ...Recall Knowledge - Dragon : DC 31 Unspecific Lore: DC 29 Specific Lore: DC 26 Elite | Normal | Weak Proficiency without Level Adult Blue Dragon Creature 13 LE Huge Dragon Electricity Source Bestiary pg. 108 Perception +24; darkvision, scent (imprecise) 60 feet Languages Auran, Common, Draconic, JotunConcentrate Secret You attempt a skill check to try to remember a bit of knowledge regarding a topic related to that skill. The GM determines the DCs for such checks and …The Recall Knowledge rules explicitly state on page 237, "You might know basic information about something without needing to attempt a check, but Recall Knowledge requires you to stop and think for a moment so you can recollect more specific facts and apply them." ... Or maybe the PF2 developers want the wizard to stop making Recall Knowledge ...No one said building electric cars was easy. But this has been a rough week for Tesla. Tesla is having a rough week. The company announced on Mar. 29 that it will voluntarily recall 123,000 Model S sedans to fix a bolt designed to assist wi...If you own a car or a truck, you might have had to deal with a recall at some point in your life. Handling the recall means taking some time out of your schedule. Check out this guide to learn everything you need to know about Honda CRV rec...Once a character has attempted an incredibly hard check or failed a check, further attempts are fruitless—the character has recalled everything they know about the subject. You go until you succeed at least 2 checks. Then you can't do anymore. Or you just target a different creature. Jun 5, 2021 · The rules for balancing encounters generally pit the party against one or more creatures below the party’s level, and the DC for Recall Knowledge is based on the creature’s level. Assurance consistently meets or exceeds the Level-Based DC one level lower, so if you have Assurance in a skill where you’re maximizing your Proficiency, you ... Chapter 5: Skills. Source Starfinder Core Rulebook pg. 132. Whether you are a battle-hardened soldier who can freeze a foe’s blood with a glance, a garrulous envoy who can blend into any social situation, or a brilliant technomancer with knowledge about every subject in the galaxy, skills represent some of your most fundamental abilities. At ...It will critically succeed more knowledge checks, though. Lore Oracle: You get the effect of Automatic Knowledge as part of your curse, without needing to invest a bunch of feats for it. Furthermore, your focus spells can allow you to steal information from enemies by using their modifiers on recall knowledge checks.This is the Recall Knowledge class. It would seem that it's safest to play it as a ranged striker, owing to its mediocre HP and Reflex in tandem with a lack of innate heavy armor proficiency. The improvised weakness stuff working with any attack whatsoever means you don't need to invest in strength for your class damage, as well. But I'm sure ...the racket is..not bad, not great maybe but not bad. Recall knowledge I think is easier to succeed on then some maneuvers. and id definitely start with 16 INT (10+ skills at level 1 is pretty nice wont lie) thankfully recall knowledge is a single action tactic. can be done from range as well! Clever gambit: seems really niche and kinda terrible. Well, Recall Knowledge is a single action, which means the spell is probably useless outside of combat when time I usually not that much if an issue. You could use it to roll multiple checks on the same enemy or one check on multiple topics like different types of enemies or maybe there's a magical or environmental hazard on the battlefield ...When you’re determining a skill DC based on something that has a level, use Table 10–5 to set the DC. Find the level of the subject, and assign the corresponding DC. Since spells use a 1–10 scale, use the Spell Level column for them. Use these DCs when a PC needs to Identify a Spell or Recall Knowledge about a creature, attempts to Earn ...You combine a knowledge of arcane theories with a strong connection to your chosen weapon that allows you to manifest unique effects, though your knowledge doesn't extend as far as actual spellcasting. ... Deeds Initial Energy Shot; Advanced Recall Ammunition; Greater Dispelling Bullet Slinger's Reload. Thoughtful Reload [one-action] GunslingerEvery so often you see a news story about a type of car, truck or SUV that has significant problems. Someone may have been hurt or even killed. One example is the Takata recall, in which millions of cars had defective airbags.Some Frigidaire dryers were recalled due to an increased risk of fire. Due to an internal defect in the drain pump, users were at a higher risk of home fires and burn injuries. As of February 2015, the Frigidaire recall is voluntary. Anyone...Dubious Knowledge Feat 1. General Skill. Source Core Rulebook pg. 260 4.0. Prerequisites trained in a skill with the Recall Knowledge action. You're a treasure trove of information, but not all of it comes from reputable sources. When you fail (but don't critically fail) a Recall Knowledge check using any skill, you learn a bit of true ...If you own a car or a truck, you might have had to deal with a recall at some point in your life. Handling the recall means taking some time out of your schedule. Check out this guide to learn everything you need to know about Honda CRV rec...In today’s digital age, having basic computer knowledge is essential. Whether you’re a student, a professional, or simply someone looking to navigate the online world with ease, understanding the fundamentals of computers is crucial.nephandys • 2 yr. ago. I know I'm being pedantic but recall knowledge is used for alot more than identifying creatures. That's its primary use in encounter mode but it's used all the …the racket is..not bad, not great maybe but not bad. Recall knowledge I think is easier to succeed on then some maneuvers. and id definitely start with 16 INT (10+ skills at level 1 is pretty nice wont lie) thankfully recall knowledge is a single action tactic. can be done from range as well! Clever gambit: seems really niche and kinda terrible.It will critically succeed more knowledge checks, though. Lore Oracle: You get the effect of Automatic Knowledge as part of your curse, without needing to invest a bunch of feats for it. Furthermore, your focus spells can allow you to steal information from enemies by using their modifiers on recall knowledge checks.Arcana checks to Recall Knowledge (+3 at 17th level) Nature: The Silent Hag +2: 20: The Deck of Destiny: No: Nature checks to Recall Knowledge (+3 at 17th level) Occultism: …Lore Feats Source Core Rulebook pg. 255 4.0 All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. Abilities that require a degree of training but can be learned by anyone—not only members of certain ancestries or classes—are called general feats.I think the Recall Knowledge included in Devise a Stratagem only gives the +1 and does not give any info about the creature. So later attempts do not get the higher difficulty IMO. Recall Knowledge is a specific action, which includes getting the info on the creature.When it comes to the safety of your vehicle, staying informed about any potential recalls is crucial. Recalls are issued by manufacturers when they discover a defect or a non-compliance issue that poses a risk to the driver, passengers, or ...Recall Knowledge. You can use certain skills to recall knowledge about specific topics. The topics a given skill relates to are detailed in the individual skill descriptions. A successful skill check allows you to answer questions about the topic in question. You can attempt untrained skill checks to recall knowledge if the DC is 10 or less.Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2. ActionsFailing on your Recall Knowledge checks against powerful foes will make huge parts of your built totally useless, so the added insurance of rolling twice will make you dramatically more effective. You won’t need to use this for every zombie you stumble across, but if you’re facing a single monster in an encounter you really don’t want to ...The guidance on Recall Knowledge is notably vague, and the most specific it gets is the general description: Recall Knowledge. You attempt a skill check to try to remember a bit of knowledge regarding a topic related to that skill. The GM determines the DCs for such checks and which skills apply. My chosen topic: that specific creature's AC. Lore skills aren't exclusively for making recall knowledge checks, so I think the best ones are those which can be used in the place of skills for impactful activities. So far, the most versatile lore skills I can think of are: Warfare lore: Available from several backgrounds (including the single best background in the game, Field Medic), it ...You seek to uncover the truth, doggedly pursuing leads to reveal the plots of devious villains, discover ancient secrets, or unravel other mysteries. Your analytical mind quickly formulates solutions to complicated problems and your honed senses identify even the most obscure clues. Wielding knowledge as a weapon, you study the creatures and ... Nature checks to Recall Knowledge (+3 at 17th level) Occultism: The Silent Hag +2: 20: The Deck of Destiny: No: Occultism checks to Recall Knowledge (+3 at 17th level) Religion: The Silent Hag +2: 20: The Deck of Destiny: No: Religion checks to Recall Knowledge (+3 at 17th level) Deception: The Snakebite +2: 20: The Deck of Destiny: NoWhen you’re determining a skill DC based on something that has a level, use Table 10–5 to set the DC. Find the level of the subject, and assign the corresponding DC. Since spells use a 1–10 scale, use the Spell Level column for them. Use these DCs when a PC needs to Identify a Spell or Recall Knowledge about a creature, attempts to Earn ...Some Frigidaire dryers were recalled due to an increased risk of fire. Due to an internal defect in the drain pump, users were at a higher risk of home fires and burn injuries. As of February 2015, the Frigidaire recall is voluntary. Anyone...Trigger You roll initiative and can observe a creature you know is undead; Effect You attempt to Recall Knowledge to identify the undead creature with a +1 circumstance bonus. If you’re a master in the skill you’re using to Recall Knowledge, you gain a +2 circumstance bonus instead. PF2 has 4 degrees of success. If you planned a reRecall Knowledge - Dragon : DC 40 Unspecific Lore: DC 38 SDraw another whip. Demoralize another target. Recall Knowle

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Option to hold CTRL while casting a spell to cast it as a whispered.

Whether its locking all monsters down, 1 round kill burst damage idc. (I know PF2 is more teamwork reliant than 5e, but you get the idea) ... This improves your action economy significantly and allows you to make Recall Knowledge checks as free actions against your pursued lead. It should have higher damage than a main-class Investigator, but ...Writing out: There are two uses for recall knowledge on a creature: "Creature Identification" and "Topic Recall". In either case, the DC is equal to a medium task for the creature's level, and use table X-Y to determine the appropriate skill. For example, to identify a level 13 humanoid, make a DC 31 society check.8 8 comments Best madisander • Game Master • 2 yr. ago • Edited 2 yr. ago There's " Additional Knowledge (page 506) Sometimes a character might want to follow up on a check to Recall Knowledge, rolling another check to discover more information.When you’re determining a skill DC based on something that has a level, use Table 10–5 to set the DC. Find the level of the subject, and assign the corresponding DC. Since spells use a 1–10 scale, use the Spell Level column for them. Use these DCs when a PC needs to Identify a Spell or Recall Knowledge about a creature, attempts to Earn ...Once a character has attempted an incredibly hard check or failed a check, further attempts are fruitless—the character has recalled everything they know about the subject. You go until you succeed at least 2 checks. Then you can't do anymore. Or you just target a different creature.Recall (Su): With a touch, you can cause a creature to recall some bit of forgotten lore or information. The creature can retry any Knowledge skill check it has made within the past minute, gaining a insight bonus on the check equal to your Wisdom modifier. You can use this ability a number times per day equal to 3 + your Wisdom modifier.The Thaumaturge class has a feature called Esoteric Lore with proficiency that scales automatically, which is based off Charisma, can be used to Recall Knowledge on all creatures and a few other things, and, with a single first-level feat ( Diverse Lore ), can be applied to Recall Knowledge on any subject with a ‐2 penalty. The GM might allow checks to Recall Knowledge using other skills. For example, you might assess the skill of an acrobat using Acrobatics. If you’re using a physical skill (like in this example), the GM will most likely have you use a mental ability score—typically Intelligence— instead of the skill’s normal physical ability score.Peanut butter is a household staple for many families, but what happens when a recall is issued for a popular brand like Jif? In recent years, Jif has had to recall some of their peanut butter products due to potential contamination.Investigate. Concentrate Exploration. Source Core Rulebook pg. 480 4.0. You seek out information about your surroundings while traveling at half speed. You use Recall Knowledge as a secret check to discover clues among the various things you can see and engage with as you journey along. You can use any skill that has a Recall Knowledge action ...Recall Knowledge isn't included (the biggest reason you'd take this feat), as well as other skill feats that aren't magic dependent. It also doesn't let you bypass training requirements for said feats, which really hurts its viability of substitution (Which shouldn't even be there to begin with, given Paizo's design philosophy on the matter.)Mitflits, also known as mites, are self-loathing and pitiful cowards, easily bullied into servitude by other creatures or even slightly more powerful mitflit leaders. They tame insects, spiders, and other such creatures to serve as faithful allies. Mitflits have lost most of their ancestral gremlin magic, leaving these incomplete beings full of ...Failure Failing to recall a salient weakness about the creature, you instead attempt to exploit a more personal vulnerability. You can exploit only the creature's personal antithesis. Your unarmed and weapon Strikes against the creature also become magical if …If you successfully identify a creature using Recall Knowledge, that creature is flat-footed against your attacks until the start of your next turn; if you critically succeed, it's flat-footed against your attacks for 1 minute. You're trained in Society and one of the following skills of your choice: Arcana, Nature, Occultism, or Religion. You ...Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2. ActionsI believe that was part of the PF2 Workbench module. ghrian3 PF2e • 3 mo. ago. PF Workbench > Symon provided macros > Recall_knowledge. It works a bit differently. The player targets the NPC and executes the macro. Player gets message: "... tries to remember something about wolf." GM gets secret message with the roll and all relevant successes. This is the Recall Knowledge class. It would seem that it's safest to play it as a ranged striker, owing to its mediocre HP and Reflex in tandem with a lack of innate heavy armor proficiency. The improvised weakness stuff working with any attack whatsoever means you don't need to invest in strength for your class damage, as well. But I'm sure ...Fun fact, since Lore DCs are pretty much always adjusted downward via an easy adjustment, many of those DC-2 failure results become succeses specifically for Lore skills. Only if you keep your lore skill maxed. yup, the chart mentions that at the top anyway, I view that as a given for taking assurance though. It's under Creature Identification in the GM chapter of CRB: "Lore skills can also be used to identify their specific creature. Using the applicable Lore usually has an easy or very easy DC (before adjusting for rarity)."You use Recall Knowledge as a secret check to discover clues among the various things you can see and engage with as you journey along. You can use any skill that has a Recall Knowledge action while Investigating, but the GM determines whether the skill is relevant to the clues you could find. Repeat a Spell Concentrate Exploration Source Core ...PF2 has 4 degrees of success. If you planned a recaFun fact, since Lore DCs are pretty much alwa

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No, the key benefit of interpretation A would be using Arcana for Recall Knowledge for creature Identification. Basically, it's part of the L10 Ranger class feat Master Monster Hunter, but a level 15 skill feat. Cyouni wrote: ... (Su) in PF2 this will be considered as magic. So in both interpretations the Unified Theory allow you to pick this ...As someone wanting to have a good Action Economy (and flavor), let's get Assurance and Automatic Knowledge (Esoteric). As a free action on our turn we may Recall Knowledge once per round using Esoteric Lore (so haunts, curses and CREATURES OF ANY TYPE) using our Assurance (So 10+Level+Proficiency). If we try multiple times to Recall against the ... Arcana checks to Recall Knowledge (+3 at 17th level) Nature: The Silent Hag +2: 20: The Deck of Destiny: No: Nature checks to Recall Knowledge (+3 at 17th level) Occultism: …Whenever you attempt a check to Recall Knowledge, you use a result one degree of success worse than the result you rolled. Major Curse: The written word turns against you, blurring into illegibility. You are incapable of reading anything or making out symbols of any sort, including the words on scrolls, spellbooks, or magic items. ...For instance, you couldn't choose Magic Lore to recall the breadth of knowledge about magic covered by Arcana , Nature , Occultism , and Religion , or Adventuring Lore to give you all the information an adventurer needs, or Planar Lore to gain all the information spread across various skills and subcategories such as Heaven Lore. If you have ...Its value improves if your party depends heavily on Recall Knowledge, but without mechanical benefits for Recall Knowledge you may not find this worth the investment. This looks really tempting for rangers looking to use the Monster Warden feat chain, and considering it’s onyl a 2nd-level feat it’s certainly a tempting option.Recall Knowledge Arcana: Arcane theories, magical traditions, creatures of arcane significance, and arcane planes. Crafting: Alchemical reactions and creatures, item …Success You recall the knowledge accurately or gain a useful clue about your current situation. Critical Failure You recall incorrect information or gain an erroneous or …The commander trys some Society checks to identify the PCs and when successful in identifying the weakest save tells the casters "This one has a bad fortitude, cast some poison spells!" or "This one is weak of will, cast Fear!". Then the players see the effect of such Recall Knowledge checks. 2. Gazzor75 • 4 yr. ago.If the difficulty curve is normal for PF2 (which it should be since it uses the standard charts), it shouldn't be too hard to keep up w/ it. You can get an item, higher stats, or more proficiency. ... And yeah, doing Recall Knowledge checks untrained is a path to misinformation, as my PF1 players learned in the playtest to much amusement by all ...Recall (Su): With a touch, you can cause a creature to recall some bit of forgotten lore or information. The creature can retry any Knowledge skill check it has made within the past minute, gaining a insight bonus on the check equal to your Wisdom modifier. You can use this ability a number times per day equal to 3 + your Wisdom modifier.*Add 10 to the DC if the class is a prestige class. The Knowledge skill required to identify a feat or class feature varies depending on the type of feat or class feature to be identified and is outlined in the Recall Intrigues table above, along with the DCs of such skill checks.. Knowledge Unchained. Source PFU. About This Section Optionally, a character who …Recall Knowledge. Source Core Rulebook pg. 505 4.0. On most topics, you can use simple DCs for checks to Recall Knowledge. For a check about a specific creature, trap, or other subject with a level, use a level-based DC (adjusting for rarity as needed).If you own a car or a truck, you might have had to deal with a recall at some point in your life. Handling the recall means taking some time out of your schedule. Check out this guide to learn everything you need to know about Honda CRV rec...Even if you’re untrained, you can Recall Knowledge. Recall Knowledge about alchemical reactions, the value of items, engineering, unusual materials, and alchemical or mechanical creatures. The GM determines which creatures this applies to, but it usually includes constructs. Repair. Exploration Manipulate. Requirements You have a repair kit.Player states they want to recall knowledge on a creature, and what they prefer to learn about it, or that they have no preference. The options are: Special attacks. Special abilities. Defensive abilities. Saves (which is highest, mid, and lowest, not numbers) Resistances, weaknesses, and immunities. These 5 categories generally cover most of ...Nature (Wis): Despite being Wisdom-based, Nature may be an important skill for the Investigator so that you can use Recall Knowledge. Occultism (Int): On par with Arcana, and you have plenty of Intelligence to make it work. Disturbing Knowledge APG: Similar to Demoralize. I don’t think this is worth the 2-Action cost until you can affect ...Recall Knowledge about the subject of your Lore skill’s subcategory. Recall Knowledge about diseases, injuries, poisons, and other ailments. You can use this to perform forensic examinations if you spend 10 minutes (or more, as determined by the GM) checking for evidence such as wound patterns.Arcana checks to Recall Knowledge (+3 at 17th level) Nature: The Silent Hag +2: 20: The Deck of Destiny: No: Nature checks to Recall Knowledge (+3 at 17th level) Occultism: …The GM might allow checks to Recall Knowledge using other skills. For example, you might assess the skill of an acrobat using Acrobatics. If you’re using a physical skill (like in this example), the GM will most likely have you use a mental ability score—typically Intelligence— instead of the skill’s normal physical ability score.8 8 comments Best madisander • Game Master • 2 yr. ago • Edited 2 yr. ago There's " Additional Knowledge (page 506) Sometimes a character might want to follow up on a check to Recall Knowledge, rolling another check to discover more information.Recollect Studies [one-action] Feat 12 Archetype Skill. Prerequisites Swordmaster Dedication, expert in a skill used to Recall Knowledge. Requirements You’re fighting a creature of your level or lower that could be identified by Recall Knowledge with a skill in which you’re an expert.. You paid attention during your studies and remember the right … A successful Recall Knowledge can change the