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Stellaris mega-engineering of Technology

Once you research Mega-engineering you can only repari existing.

So, to get it at all you need mega engineering, asteroid artillery, eternal vigilance (ascension perk), finished unyielding (tradition tree), and galactic wonders (ascension perk). Relevant DLC is Utopia. Stellaris Cheats and Console Commands. Typically, you can access the in-game console by using the tilde or ` key, although you can also use Shift + Alt + C. Like in other modern Paradox games, the ...To spawn the Katzenartig Imperium (the primitive attack moon has to be there!): Select Flusion. 2. Type event giga_katzen.003 and then event giga_katzen.009 (While Flusion is selected) To buff the Katzenartig Imperium: Type event giga_katzen.996 to set them to Wild Ride. Type event giga_katzen.995 to set them to Stellarite (Will not get the ...A ruined version of a multi-stage megastructure can be found while exploring the galaxy, with larger galaxies having a chance to spawn more ruined megastructures. Repairing them only requires the Mega-Engineering technology. If not yet researched, owning a system with a ruined megastructure also grants a ×20 weight for Mega …If you’re a fan of Fox News and enjoy finding great deals, then you’ve probably heard about Fox News Mega Morning Deals. This exclusive program offers viewers incredible discounts on a wide range of products, ranging from fashion and beauty...In Stellaris, How Do You Get Mega-Engineering? As mentioned, to unlock the ability to build Mega-Structures, you’ll need to put in a lot of work. Mega-Engineering is designed to be an end game …The real boon of this origin is that modifier. -75% Distance influence penalty (or however you say it) is crazy massive for grabbing a bunch of choke points further away. Your empire tends to look like Swiss cheese since youre only grabbing priority systems. Combine with xenophobe for best results. 14.July 29, 2023 Without a shadow of a doubt, the Mega-Engineering technology is one of the most important research techs you will unlock in Stellaris. Without it, your empire will lack the key to the next level of power. Unlocking this tech is not as simple as it seems.The mod massively expands the endgame, adding dozens of new things to build, allowing you to shape the heavens to your will. A menu with a custom UI, allowing you to individually select which megastructures you wish to use in the game. 107 custom modded Achievements that can be earned during gameplay, and can give some rewards!This article has been verified for the current console version (3.4) of the game. Humanoid Empire constructing a Dyson Sphere. Megastructures are colossal constructions. Expensive and time-consuming to build or repair, these remarkable feats of engineering are nonetheless important wonders that provide large bonuses, demonstrating the ...Mega-Engineering hard requirements: Battleships, Citadel, Zero Point Power. All three are straight one-liner research without external requirements. So the global strategy is to simply always research the most expensive topic, with priority on the research-boosting techs as they show up (e.g. +20% engineering researcher output) Battleships ...Purple Techs, including Mega-Engineering, have a very low base draw value. Having any Megastructure already inside your borders, like from conquest or if you come across an old Ruined one (I can’t remember if that could occur in 1.7) wildly increases your draw chance by a factor of 20. And that’s 20, not 20% (i.e. 1.2).Dec 16, 2018 · Tech path to Megaengineering? Limes. Dec 16, 2018. Jump to latest Follow Reply. Megastructures ranked by 2.2. 1.) Interstellar Assembly. 18.2 years build time. +50 opinion modifier with anyone in the galaxy and +100% immigration pull. If pop growth is the single most important thing in every play-through of 2.2, then this megastructure is extremely valuable and realistic to see the light before the end of the game. 2.)Stellaris > General Discussions > Topic Details. Auhrii Mar 17, 2020 @ 5:48am. Can't build mega shipyards. I tried right-clicking on the system's star and no context menu even appears. Tried clicking the "build megastructure" button with a construction ship selected and I couldn't select the system's star. Unable to build.This mod used to implement custom tilesets for Ringworlds, Gaia worlds and Tomb Worlds for Stellaris 1.6 before the base game had custom tilesets and portraits. Now as of 2.7 the only original art made by me that this mod offers is a alternative tomb world... You can encounter multiple crises in one game.For things like Star Fortress and Destroyers/Cruisers, etcetera, a Voidcraft expert is very helpful as those tech lines are Voidcraft. Mega-Engineering itself is also Voidcraft. There's the draw weights for the tech itself, too. A ruined megastructure in your territory gives you a huge increase in pulling the Mega-Engineering technology card. This page was last edited on 1 July 2018, at 13:17. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Stellaris Wiki; Mobile viewMega engineering is in the base game. It's a rare tier 4 tech that requires battleships and fortress tech as mcsproot said. Also, though, it requires you to have 8 tier …Mega-Engineering hard requirements: Battleships, Citadel, Zero Point Power. All three are straight one-liner research without external requirements. So the global strategy is to simply always research the most expensive topic, with priority on the research-boosting techs as they show up (e.g. +20% engineering researcher output) Battleships ...To research everything, including all creature, crisis and repeatable tech, run the following command: research_all_technologies 1 1. If you want to research only non-repeatable tech that isn't creature or crisis technology, run the following command: research_all_technologies. The two other ways the research all command can be executed are:Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The …In Stellaris, How Do You Get Mega-Engineering? As mentioned, to unlock the ability to build Mega-Structures, you'll need to put in a lot of work. Mega-Engineering is designed to be an end game technology. There are several types of tech that you have to master before the opportunity to unlock Mega-Engineering appears.mega engineering has literally never popped for me without getting Master Builders. 2430, 2 empty perk slots, want my galactic wonders, waiting for mega engineering to pop. have all the requirements (citadel, battleship, zero point energy), alternating between a Voidcraft specialist and a Curator, have gotten up to level IV in every engineering ...Before you can build one though, you need to complete both the Quantum Catapult and Mega Engineering research projects. If you start your game with a Slingshot to the Stars empire, you will have a dormant Catapult in the home system. Restoring this grants Quantum Catapult research, but you will still need to research Mega Engineering …In Stellaris, the economy is based on the production and consumption of resources and services either from a specific planet or throughout the empire. ... the Galactic Market is founded, all members of the Galactic Community gain 10,000 storage capacity, and researching Mega-Engineering adds 20,000 to an empire's storage capacity. When …Jul 9, 2017 · Mega engineering is in the base game. It's a rare tier 4 tech that requires battleships and fortress tech as mcsproot said. Also, though, it requires you to have 8 tier 3 engineering techs before it shows up as well. You need 10 tier 3 technologies in the engineering branch to start getting it. Then eight more Tier 3 techs in the Engineering Branch. Do that, get megastructure perks, use the right scientist types (see wiki) AND THEN you will roll mega-engineering relatively early. If you want to know what tier a tech is, I just use the wiki. Mega-Engineering is a rare technology that is particularly rare. It is also a high-tier technology, and until you can get repeatables in Engineering, it won't come up even if you have the Cybrex Alpha in your borders, construct habitats daily and a Voidcraft scientist is losing sleep over his research. nfis • 5 yr. agoMega-Engineering is designed to be an end game technology. There are several types of tech that you have to master before the opportunity to unlock Mega-Engineering appears. First on the list is Zero Point Power. This Tier 4 Physics technology is toward the end of the power tech tree.create_megastructure Command Help. This command will create the megastructure with the specified ID. A searchable list of all Stellaris Megastructure IDs for use in console commands on Windows, Mac and Linux (Steam). List …Jan 12, 2019 · So I've seen a lot of frustration from people trying to get the Mega-Engineering technology to show up without grabbing Voidborne, but I haven't really had much difficulty myself. It's to the point - for me - that I've never grabbed Voidborne but always build Megastructures. The key is knowing the technology prerequisites in all their detail. 223 million years, unless you're a one planet fanatic materialist with a ring world, a science array, a dyson sphere, 4 habitats, a nexus and a cybrex homeworld inside your borders, then it's about 4-5 thousand years. 18. Grubsnik • Efficient Bureaucracy • 6 yr. ago. If were most likely missing the tier 4 requirement. As it turns out, Mega-Engineering is the only tier-4 tech in the game, and as such, it requires having researched 10 tier-3 techs before it can appear. Tier-3 are your typical end-game stuff such as particle lances, gene tailoring, etc. I actually don't mind this, but if you're wondering why you don't have access to it yet, you might need to ...Doctrine: Fluid Fleet Templates. Military Theory (Tier 4) Cost: 6000, Weight: 45Both Mega-Engineering and Quantum Catapults are rare techs, which means that they have a low chance of appearing in Stellaris' semi-random tech tree unless the player has ruined Megastructures or ...A ruined version of a multi-stage megastructure can be found while exploring the galaxy, with larger galaxies having a chance to spawn more ruined megastructures. Repairing them only requires the Mega-Engineering technology. If not yet researched, owning a system with a ruined megastructure also grants a ×20 weight for Mega-Engineering to appear.Originally posted by Elitewrecker PT: It won't because the wiki doesn't list a command for one single tech. Try something like this: effect give_technology = tech_mega_engineering. Not quite. I don't recall the exact command, but someone posted a question about that command not working it's.You also need a large amount of territory and planets to colonize; more planets means more pop growth means more jobs and more researchers. This means for the best tech rush you need a lucky start that gives you a lot of free space to work with. 2. DehNutCase • Authoritarian • 3 yr. ago • Edited 3 yr. ago.You also need a large amount of territory and planets to colonize; more planets means more pop growth means more jobs and more researchers. This means for the best tech rush you need a lucky start that gives you a lot of free space to work with. 2. DehNutCase • Authoritarian • 3 yr. ago • Edited 3 yr. ago.Dec 16, 2018 · Tech path to Megaengineering? Limes. Dec 16, 2018. Jump to latest Follow Reply. In today's Stellaris Console Edition, BlackSun Gaming will show you How to Get Mega Engineering In Stellaris Console Edition. If you want to build Megastruct... Stellaris Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The …Gigastructures provides a second Stellaris' worth of content on top of the base game. Extreme effort was taken to actually think through, model and come up with gameplay implications for dozens of ambitious but based-in-science megastructures (if you've ever watched Isaac Arthur on youtube, the gigastructure list is pretty much a list of IA ...We’ve covered the Megastructures which are the biggest structures you can build in the base game of Stellaris but what about Gigastructures?Chapters:0:00 Int...Generally speaking, the structures are significantly cheaper to repair than upgrade from new. Besides the obvious discount on building the mega structure, having a ruined one in your borders makes drawing "Mega-Engineering" normally many times easier. Your peeps have a template to study and take inspiration from, afterall.The Archaeo-Engineers ascension perk does give a +33% weapon damage boost to any Archaeo-weapons (those types of damage boosts arent shown in the ship designer, so the pictures are the base stats), but even then I dont know why anyone would go for the kinetic/plasma instead of the new T-Slot or the defensive modules instead. 30.It looks like the pre-req is the top level defense station tech "Deep Space Installations" which give you fortresses. it's just insanely rare. pop engineering grants, build eng labs, grab a voidcraft or curator scientist, and start researching the shortest time to finish eng techs available till you get mega-engineering. A ship is a spaceborne vessel controlled by an empire. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. Ships are classified into civilian and military vessels, the former being controlled individually while the latter form fleets.(×1.25 / ×2.5 for Technocracy Civic) Research Leader (Physics): • Is Particles Expert (×0.0) All must be false • Any Owned Planet • One must be true • Has deposit Dust Caverns10. Gigastructural Engineering & More. Check Out This Mod. Gigastructural Engineering is a must-have mod that dominates the custom megastructure playing field by introducing an incredible 44 new powerful megastructures to Stellaris.Mega-Engineering is a rare technology that is particularly rare. It is also a high-tier technology, and until you can get repeatables in Engineering, it won't come up even if you have the Cybrex Alpha in your borders, construct habitats daily and a Voidcraft scientist is losing sleep over his research. nfis • 5 yr. ago.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Legacy Wikis. Mega-engineering technology : r/Stellaris • Stellaris Wiki Active Wikis. Age of Wonders Stellaris technology list and IDs cheat. This is a se

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Having a ruined megastructure in your borders, taking technological ascendancy, etc. You can guarantee that it's unlocked by taking master builders, but that requires wasting a point on voidborne. When the cruel, fickle gods of fate deem you worthy. Requires Battleships and Citadels technologies researched. Also requires at least four of the ...There's also a tier system - each tech has a tier, which you can roughly guess by how expensive the tech is (higher tier techs are more expensive). To unlock techs from the next tier, you need 6 techs from the previous tier in that field. Mega-Engineering is a tier 5 engineering technology (the highest tier).To get Mega-Engineering you need: Zero-Point Power, Battleships, & Citadels researched. Having a ruined mega-structure w/in your borders helps, so if you *can* reasonably go to war to make that happen, you should. Mega-Engineering is a Tier 5 technology, which means aside from the 3 prereq.'s, you need six Tier 4 techs.stellaris 3.8 mega engineering rush build Is there a way to get mega engineering started by 50 to 60 years in the game pretty consistently?Apr 6, 2017 · So. Im currently playing tall, small empire, currently 3 planets, 6 habitats, breached the shroud already, just before unlocking 5th ascension perk in year 2288. Given that I need the Mega Engineering tech to get the Mega structure perks, what... A mega cisterna magna, or Blake’s pouch, refers to a condition in which the CSF retrocerebellar cisterns is enlarged with normal cerebellar morphology, according to Radiopaedia. It is not clear whether the condition is due to cerebellar vol...Stellaris Cheats is a searchable list of all Stellaris console commands. List includes commands for all platforms (Windows, Mac, Linux) on Steam with help and examples.Mega-Engineering. 报警机器人 于6年前 修改了 此页面。. 花1分钟创建用户后就能进行编辑 :) 登录 注册. ' (' )是《 群星 》中一项可供研究的科技,本页面是一个分支页面,关于科技详情,请参考主干页面: 科技 。.It is a tier 4 technology as well, so you'll need several tier 3 technologies to draw it. Having a scientist with either the Voidcraft expertise or the Curator trait quadruples your draw weight. Having the Master Builders ascension perk doubles your draw weight. Having a megastructure (other than habitats) in your borders increases your draw ... I have a really high science production and mostly get repeatable techs nowdays.. Its year 2426 and I can't seem to get mega engineering as research. I still have 3 open perk points to spend.. So I could do Voidborne -> Galatic Wonder -> Master Builder ... But I would like to take Defender of the Galaxys instead of Voidborne. So I'm still waiting.Apr 11, 2017 · Getting Mega Engineering. I seem to be unable to get the Mega Engineering tech. I have all the required technologies (Battleships, Fortresses, Zero Point Energy), I have a Habitat in my empire and the scientist on engineering is a curator. This should not only unlock it, but also give it a 60 weight to be drawn. Sends a diplomatic command from the target to the player. [diplo] [id] reverse_diplo action_invite_to_federation 01. run. Runs the specified file with list of commands. File should be placed in the root Stellaris folder in your My Documents. File must be called ' [insert file name here]' without the brackets.Jul 9, 2017 · Mega engineering is in the base game. It's a rare tier 4 tech that requires battleships and fortress tech as mcsproot said. Also, though, it requires you to have 8 tier 3 engineering techs before it shows up as well. Leader traits. Leaders can have multiple veteran classes via traits but the UI will only display the first one. Hovering over the leader will reveal the other veteran class traits. Trait (scientist) ID. Council. Explorer (Subclass) subclass_scientist_explorer. no.Megascale engineering (or macro-engineering) [1] is a form of exploratory engineering concerned with the construction of structures on an enormous scale. [2] Typically these structures are at least 1,000 km (620 mi) in length—in other words, at least one megameter, hence the name. Such large-scale structures are termed megastructures .You unlock Mega-Engineering in Stellaris by researching it in the engineering tech tree. The technology has a rare classification, making the chances of unlocking it …Nov 13, 2021 · Here is a list of all buildable megastructures in Stellaris: Gateways. Habitats. Ring Worlds. Dyson Sphere. Science Nexus. Sentry Array. Matter Decompressor. Mega Art Installation. What Robots Need To Survive. Robot populations automatically receive the 'Mechanical' Trait, which means they add +200 percent habitability to any planet. Essentially, they can survive in any environment. As far as how much of your resources they consume, it will depend partially on how advanced your Robots are.6 LemurFromTheId • Mammalian • 6 yr. ago You need Zero Point Power, Battleships and Citadels, but as Mega-engineering is Tier 5, you also need six T4 engineering techs in total (i.e. four in addition to Battleships and Citadels). Sadly the wiki is not up to date when it comes to tiers. Not2creativeHere • 6 yr. agoI researched the mega-engineering tech and a little while later came across a Gateway and unlocked the Gateway tech. I was under the impression that just researching mega-engineering would make a bunch of them available, but the only one that appears when I open the mega-structures menu is the Gateway, which I've built 5 or 6 of already.It would increase the chances yes, the highest increase would be having a megastructure in your borders. This could be by finding a ruined one or by using the shattered ring origin like I do because ring worlds are op, and because you get 2 ruined ring segments which increases the chances of getting the research option after you have the 3 prerequisites and you can repair the ring segments ...Stellaris Cheats and Console Commands. Typically, you can access the in-game console by using the tilde or ` key, although you can also use Shift + Alt + C. Like in other modern Paradox games, the ...It looks like the pre-req is the top level defense station tech "Deep Space Installations" which give you fortresses. it's just insanely rare. pop engineering grants, build eng labs, grab a voidcraft or curator scientist, and start researching the shortest time to finish eng techs available till you get mega-engineering.Best. Balenar. you should be able to repair it, or at least there should be a repair button that would tell you what you need to repair it, try unselecting and reselecting it or saving and loading. 8. cardine • 3 yr. ago. I tried both, still no button. I'm thinking maybe it's bugged in some way. 5. Balenar • 3 yr. ago.This video covers Stellaris Megastructure requirements andWell there are a few types, let’s see them together: fir

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Top Travel Destinations - Mega-Engineering. Language. Watch.

Oct 7, 2023Sends a diplomatic command from the target to the player. [diplo] [id] reverse_diplo action_invite_to_federation 01. run. Runs the specified file with list of commands. File should be placed in the root Stellaris folder in your My Documents. File must be called ' [insert file name here]' without the brackets.Update: Sep 15 @ 1:03pm. Gigastructural Engineering Version 3.28: Updated for 3.9! **Frame World Changes**. - The Frame World origin has received a major update, and is now available for nearly all empires, with only a few civics excluded. - Special mechanics for megacorps, terravores, environmentalists, and oppressive autocracies.Katzen tech levels unlocking specific things for the Katzens. Reworking the menu options for the Kaiser to be more coherent and easier to understand. Having the Kaiser be able to use ACOT things if ACOT is enabled (fun times). Making him build more megastructures from the mod, and multiple Attack Moons.What about a slider for ruined megastructures? Pretty much exactly what the title asks. We have a slider for primitive civilizations (we need one for pre-sapients too) which represents the beginnings of life and civilization (just as life is emerging - relatively speaking) but we need a slider to control things on the other side of life and ...Originally posted by Rilbur: Science Nexus should count -- the bug is that there's an event-based 'unlock' that upgrades it, that is mistakenly considered the 'final' stage. Yeah it ended up counting as soon as I sacrificed a scientist to it, kinda weird that it counts that as the final upgrade for it. #3.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... Mega Engineering technology It is construction on a scale that previous generations could only dream of. Megastructures may well become the true legacy of our civilization.Mega Engineering Tech. The absolutely critical tech to acquire is the rare late game technology Mega Engineering. This is because it is the prerequisite for unlocking the Galactic Wonders perk and is a prerequisite for specific Megastructure technologies. Mega Engineering is also needed for repairing the various ruined megastructures.Option 2 (never tried it in game the other one is just easier imo) but its on the wiki so it should technicaly work. create_megastructure and the megastructure id EX: think_tank_1. The second one also needs you to have the stellar body selected to which the megastructure gets attached to. And it allows stuff that would otherwise be impossible ...Aug 29, 2021 · Aug 29, 2021. Add bookmark. #1. Currently, Mega-Engineering is a rare technology that requires the Citadel, Battleships and Zero-Point Power technologies. Once you have them, every megastructure (sans those that require Galactic Wonders) become researchable. If you consciously beeline the same dozen technologies to reach Mega-Engineering, and ... To get Mega-Engineering you need: Zero-Point Power, Battleships, & Citadels researched. Having a ruined mega-structure w/in your borders helps, so if you *can* reasonably go to war to make that happen, you should. Mega-Engineering is a Tier 5 technology, which means aside from the 3 prereq.'s, you need six Tier 4 techs.I researched the mega-engineering tech and a little while later came across a Gateway and unlocked the Gateway tech. I was under the impression that just researching mega-engineering would make a bunch of them available, but the only one that appears when I open the mega-structures menu is the Gateway, which I've built 5 or 6 of already.It would increase the chances yes, the highest increase would be having a megastructure in your borders. This could be by finding a ruined one or by using the shattered ring origin like I do because ring worlds are op, and because you get 2 ruined ring segments which increases the chances of getting the research option after you have the 3 prerequisites and you can repair the ring segments ... 6 LemurFromTheId • Mammalian • 6 yr. ago You need Zero Point Power, Battleships and Citadels, but as Mega-engineering is Tier 5, you also need six T4 engineering techs in total (i.e. four in addition to Battleships and Citadels). Sadly the wiki is not up to date when it comes to tiers. Not2creativeHere • 6 yr. agoI have the mega engineering tech. It's often easier to start something from scratch rather than tearing something down first then building it in RL since the tearing down and clearing and removing of rubble etc. is a lot more costly than just starting on a clean slate.There are dozens of reasons why someone would want to purchase a used engine. Maybe you’re rebuilding a car or perhaps you love your car but there’s a problem with the existing engine. Use these tips on how to find used full engines for sal...Mega-Engineering hard requirements: Battleships, Citadel, Zero Point Power. All three are straight one-liner research without external requirements. So the global strategy is to simply always research the most expensive topic, with priority on the research-boosting techs as they show up (e.g. +20% engineering researcher output) Battleships ...Subscribe to downloadNo Megastructure Limits. With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This makes that not happen.Mega-Engineering unlocks the Galactic Wonders ascension perk, which allows you to build the Matter Decompressor, Dyson Sphere and Ring Worlds. Anti-Gravity Engineering is a tier 3 tech that unlocks the Arcology Project that allows you to build Ecumenopolis (it requires the tier 2 tech Weather Control Systems).A mega cisterna magna, or Blake’s pouch, refers to a condition in which the CSF retrocerebellar cisterns is enlarged with normal cerebellar morphology, according to Radiopaedia. It is not clear whether the condition is due to cerebellar vol...Once that is complete, you'll need to prompt a Construction Ship to build the construction site for the gateway wherever you want it to go. This process costs 2,500 Alloys, 75 Influence, and takes 3 years to finish. Finally, interact with the Gateway's construction site to upgrade it into an activated Gateway.Crate engines are a great way to get your car running again, but there are a few things you should know before you buy one. Here’s everything you need to know about crate engines so you can make an informed decision.You can finish the quest chain. You simply cannot rebuild the ring world. even without utopia anyone can find and repair ringworlds with the mega engineering tech. ruined ringworlds and the ability to repair them was a free patch feature. you need utopia to build new ones or build/find the other mega structures. #5.Sends a diplomatic command from the target to the player. [diplo] [id] reverse_diplo action_invite_to_federation 01. run. Runs the specified file with list of commands. File should be placed in the root Stellaris folder in your My Documents. File must be called ' [insert file name here]' without the brackets.10. Gigastructural Engineering & More. Check Out This Mod. Gigastructural Engineering is a must-have mod that dominates the custom megastructure playing field by introducing an incredible 44 new powerful megastructures to Stellaris. It looks like the pre-req is the top level defense station tech "Deep Space Installations" which give you fortresses. it's just insanely rare. pop engineering grants, build eng labs, grab a voidcraft or curator scientist, and start researching the shortest time to finish eng techs available till you get mega-engineering. Apr 7, 2017 · Showing 1 - 5 of 5 comments. Lame